Now, all the microcontroller specific stuff is in the beginning (mostly SPI transfer functions) so it should be quite easy to port to other microcontrollers. This one was written for the SDCC compiler, which uses the "code" reserved word to put arrays in the code ROM. Your compiler is probably different.
This code is free for use for all purposes with one requirement: If you succesfully port this code to another microcontroller, you are honor-bound to reply to this post and attach your code!

Looking forward to hearing about you success!...
-Panu
P.S.
- For VS1011, change the CLOCKF value to 0x9800.
- For VS1053, change the CLOCKF value to 0x8800, and please check from the datasheet of VS1053 for the procedures about what is the proper way to send data to VS1053.
Code: Select all
// VS1003B VS1003B VS1003B VS1003B VS1003B VS1003B VS1003B //
// PKP: Hello, World code for VS1003B and AT89C51RD2 microcontroller
// Compiles with:
// sdcc2-4-0/bin/sdcc --model-small hello.c
//// ------- Microcontroller Specific Code Starts ------- ////
#include "AT89C51ED2-SFR.h" // Import microcontroller register definitions.
// Pin connections //
/** Chip Reset Pin */
#define MP3_XRESET P2_4
/** Control Chip Select Pin (for accessing SPI Control/Status registers) */
#define MP3_XCS P2_3
/** Data Chip Select / BSYNC Pin */
#define MP3_XDCS P2_5
//** Data Request Pin: Player asks for more data */
#define MP3_DREQ P3_4
/** Macro to pull a GPIO pin high */
#define SET_HIGH(a){(a)=1;}
/** Macro to pull a GPIO pin low */
#define SET_LOW(a){(a)=0;}
// SPI bus operations //
/** switch to fast SPI Clock */
#define SPISetFastClock(){SPCON=0x71;}
/** Start sending a byte to SPI */
#define SPIPutCharWithoutWaiting(c){SPDAT=(c);}
/** Wait for SPI ready to send a new character (previous has been sent) */
#define SPIWait(){while(!(SPSTA & 0x80));;}
/** Wait for SPI ready, then initiate character sending */
#define SPIPutChar(c){SPIWait();SPDAT=(c);}
/** SPI data return register of AT89C51RD2 hardware*/
#define SPI_RESULT_BYTE SPDAT
/** Send 8 ones to SPI bus and receive the result byte. */
unsigned char SPIGetChar(){
SPIPutCharWithoutWaiting(0xff); /* send 0xff */
SPIWait(); /* wait for the byte to transfer */
return SPI_RESULT_BYTE; /* Return the received byte */
}
// Initialize SPI, set slow SPI clock
void InitSPI() {
SPCON = 0xF2; /* Set slow spi clock */
/* Send dummy SPI byte to initialize SPI */
SPIPutCharWithoutWaiting(0xFF);
}
// Microcontroller specific init
void InitMicrocontroller() {
CKCON0 = 0x01; /* CPU x 2, timer2 x 1 */
IEN0 = 0; /* Disable all interrupts */
InitSPI();
}
void SmallDelay(unsigned long delay) {
volatile unsigned long d;
while(delay--) {
d=delay;
}
}
void Delay(unsigned long milliseconds){
SmallDelay(milliseconds*100);
}
//// -------- Microcontroller Specific Code Ends ------- ////
// Most microcontrollers should not need (many) changes to the code below...
// VS10XX Operations //
/** VS10xx SCI Write Command byte is 0x02 */
#define VS_WRITE_COMMAND 0x02
/** VS10xx SCI Read Command byte is 0x03 */
#define VS_READ_COMMAND 0x03
/** Put the MP3 player chip in reset */
#define Mp3PutInReset(){SET_LOW(MP3_XRESET);}
/** Release the MP3 player chip from reset */
#define Mp3ReleaseFromReset(){SET_HIGH(MP3_XRESET);}
/** Pull the VS10xx Control Chip Select line Low */
#define Mp3SelectControl(){SET_LOW(MP3_XCS);}
/** Pull the VS10xx Control Chip Select line High */
#define Mp3DeselectControl(){SET_HIGH(MP3_XCS);}
/** Pull the VS10xx Data Chip Select line Low */
#define Mp3SelectData(){SET_LOW(MP3_XDCS);}
/** Pull the VS10xx Data Chip Select line High */
#define Mp3DeselectData(){SET_HIGH(MP3_XDCS);}
/** VS10xx SCI Registers */
#define SPI_MODE 0x0 /**< VS10xx register */
#define SPI_STATUS 0x1 /**< VS10xx register */
#define SPI_BASS 0x2 /**< VS10xx register */
#define SPI_CLOCKF 0x3 /**< VS10xx register */
#define SPI_DECODE_TIME 0x4 /**< VS10xx register */
#define SPI_AUDATA 0x5 /**< VS10xx register */
#define SPI_WRAM 0x6 /**< VS10xx register */
#define SPI_WRAMADDR 0x7 /**< VS10xx register */
#define SPI_HDAT0 0x8 /**< VS10xx register */
#define SPI_HDAT1 0x9 /**< VS10xx register */
#define SPI_AIADDR 0xa /**< VS10xx register */
#define SPI_VOL 0xb /**< VS10xx register */
#define SPI_AICTRL0 0xc /**< VS10xx register */
#define SPI_AICTRL1 0xd /**< VS10xx register */
#define SPI_AICTRL2 0xe /**< VS10xx register */
#define SPI_AICTRL3 0xf /**< VS10xx register */
/** Write VS10xx register */
#define Mp3WriteRegister(addressbyte,highbyte,lowbyte){ \
Mp3DeselectData(); \
Mp3SelectControl(); \
SPIPutCharWithoutWaiting(VS_WRITE_COMMAND); \
SPIPutChar((addressbyte)); \
SPIPutChar((highbyte)); \
SPIPutChar((lowbyte)); \
SPIWait(); \
Mp3DeselectControl();}
/** Read the 16-bit value of a VS10xx register */
unsigned int Mp3ReadRegister (unsigned char addressbyte){
unsigned int resultvalue = 0;
Mp3DeselectData();
Mp3SelectControl();
SPIPutCharWithoutWaiting(VS_READ_COMMAND);
SPIPutChar((addressbyte));
SPIPutChar(0xff);
SPIWait();
resultvalue = (SPI_RESULT_BYTE) << 8;
SPIPutCharWithoutWaiting(0xff);
SPIWait();
resultvalue |= (SPI_RESULT_BYTE);
Mp3DeselectControl();
return resultvalue;
}
/** Set VS10xx Volume Register */
#define Mp3SetVolume(leftchannel,rightchannel){\
Mp3WriteRegister(11,(leftchannel),(rightchannel));}
/** Soft Reset of VS10xx (Between songs) */
void Mp3SoftReset(){
Mp3WriteRegister (SPI_MODE, 0x08, 0x04); /* Newmode, Reset, No L1-2 */
Delay(1); /* One millisecond delay */
while (!MP3_DREQ) /* wait for startup */
;
/* Set clock register, doubler etc. */
Mp3WriteRegister(SPI_CLOCKF, 0xb3, 0xfe);
Delay(1); /* One millisecond delay */
/* Wait for DREQ */
while (!MP3_DREQ)
;
}
/** Reset VS10xx */
void Mp3Reset(){
Mp3PutInReset();
Delay(1);
InitSPI();
/* Un-reset MP3 chip */
Mp3DeselectControl();
Mp3DeselectData();
Mp3ReleaseFromReset();
Mp3SetVolume(0xff,0xff); //Declick: Immediately switch analog off
/* Declick: Slow sample rate for slow analog part startup */
Mp3WriteRegister(SPI_AUDATA, 0, 10); /* 10 Hz */
Delay(100);
/* Switch on the analog parts */
Mp3SetVolume(0xfe,0xfe);
Mp3WriteRegister (SPI_AUDATA, 31, 64); /* 8kHz */
Mp3SetVolume(20,20); // Set initial volume (20 = -10dB)
Mp3SoftReset();
SPISetFastClock(); // Now you can set high speed SPI clock
}
// The spoken word "Hello" as an MP3 file.
code const unsigned char HelloMP3[] = { // Note: "code" in AT89C51 SDCC means to put this array into ROM.
0xFF,0xF2,0x40,0xC0,0x19,0xB7,0x00,0x14,0x02,0xE6,0x5C, /* ..@.......\ */
0x01,0x92,0x68,0x01,0xF1,0x5E,0x03,0x08,0xF0,0x24,0x80, /* ..h..^...$. */
0x05,0x9E,0x20,0xC6,0xFC,0x12,0x32,0x5C,0xBF,0xF9,0xB9, /* .. ...2\... */
0x20,0x4A,0x7F,0x85,0xEC,0x4C,0xCD,0xC7,0x27,0xFE,0x5C, /* J...L..'.\ */
0x34,0x25,0xCB,0xE6,0xFF,0xFF,0x8E,0x42,0xE1,0xA0,0x5E, /* 4%.....B..^ */
0xCA,0x6E,0x30,0x9F,0xFF,0xF8,0xC2,0x12,0x84,0xB9,0x7C, /* .n0.......| */
0xDC,0x61,0x09,0x4A,0x7F,0xFF,0xFF,0xF9,0x7D,0x32,0x51, /* .a.J....}2Q */
0x09,0x7C,0xE1,0xA5,0x6E,0xB4,0xFF,0xFF,0xFF,0xFF,0xD3, /* .|..n...... */
0x34,0x41,0x91,0xF0,0x11,0x8F,0x00,0x0F,0x81,0x9C,0x10, /* 4A......... */
0xEE,0x59,0xCE,0x56,0x67,0xFF,0xF2,0x42,0xC0,0xEC,0x53, /* .Y.Vg..B..S */
0x09,0x15,0xF9,0xAA,0xA8,0x0D,0xD9,0x40,0x00,0xCA,0x34, /* .......@..4 */
0x53,0xD9,0x18,0xAB,0x7D,0xF7,0x89,0x3F,0x11,0x38,0x94, /* S...}..?.8. */
0x82,0x59,0x93,0x20,0x6A,0x0C,0xEE,0x8E,0x58,0xFA,0x38, /* .Y. j...X.8 */
0x82,0xCA,0xF0,0x58,0xBB,0xDA,0x0C,0x50,0x56,0x1F,0xBB, /* ...X...PV.. */
0x18,0x5D,0x8B,0x9F,0xDA,0x71,0x4F,0xFF,0xBD,0xFE,0xEF, /* .]...qO.... */
0x69,0x36,0x86,0x3C,0x50,0xBB,0x0A,0x07,0x89,0x54,0xF0, /* i6.<P....T. */
0x88,0x9F,0x90,0x95,0x30,0x94,0x2E,0x7E,0xF0,0x64,0x96, /* ....0..~.d. */
0x79,0x08,0x3E,0x20,0x97,0x28,0x34,0x9C,0x09,0x7F,0xD2, /* y.> .(4.... */
0xC0,0x01,0x75,0xF8,0x05,0x6B,0x5F,0x41,0x17,0x0B,0xE7, /* ..u..k_A... */
0xFF,0xF2,0x40,0xC0,0x61,0xE5,0x0B,0x16,0x09,0xC6,0xC5, /* ..@.a...... */
0x74,0x7B,0xCC,0x94,0x7A,0xF7,0x80,0x76,0xB2,0xD2,0xF8, /* t{..z..v... */
0x39,0x06,0x38,0xFD,0x71,0xC5,0xDE,0x3A,0x38,0xBF,0xD5, /* 9.8.q..:8.. */
0xF7,0x12,0x37,0xCB,0xF5,0x63,0x0C,0x9B,0xCE,0x77,0x25, /* ..7..c...w% */
0xED,0xFB,0x3D,0x6B,0x35,0xF9,0x6D,0xD7,0xF9,0x2C,0xD1, /* ..=k5.m..,. */
0x97,0x15,0x87,0x93,0xA4,0x49,0x4A,0x18,0x16,0x07,0xA1, /* .....IJ.... */
0x60,0xF7,0x52,0x94,0xDB,0x02,0x16,0x70,0xB2,0xD8,0x80, /* `.R....p... */
0x30,0xC2,0x94,0x40,0x81,0x74,0x5A,0x19,0x7A,0x80,0x60, /* 0..@.tZ.z.` */
0x41,0x21,0x46,0x95,0xD5,0xC4,0x40,0xD2,0x01,0xC0,0x01, /* A!F...@.... */
0xDA,0xD9,0xA0,0xB1,0x01,0xFF,0xF2,0x42,0xC0,0x82,0x10, /* .......B... */
0x0B,0x12,0xF9,0x9E,0xC9,0x7E,0x7A,0xC6,0x95,0x55,0x09, /* .....~z..U. */
0x8B,0x19,0x5E,0x8B,0x26,0xCA,0xEB,0x68,0x8A,0x05,0x8F, /* ..^.&..h... */
0x36,0xA5,0xA5,0x03,0xB8,0x9C,0xED,0x24,0x51,0x59,0x90, /* 6......$QY. */
0xF6,0xC5,0x7D,0xB5,0xAD,0xAF,0xF6,0x3B,0x18,0xEF,0x3F, /* ..}....;..? */
0xFF,0xFF,0x4E,0xDE,0x16,0x66,0x0B,0xAA,0x33,0x23,0xDD, /* ..N..f..3#. */
0x9C,0x4E,0x6E,0x55,0x22,0x9D,0xA2,0x40,0xA6,0x36,0x31, /* .NnU"..@.61 */
0x69,0xA5,0xE1,0xD9,0x7F,0xF7,0xC6,0xCC,0x48,0x00,0x0E, /* i.......H.. */
0x90,0x16,0x00,0x0F,0xDE,0x6E,0x80,0x11,0x0C,0x9A,0x4F, /* .....n....O */
0x56,0xDB,0x88,0xD3,0xB2,0x1C,0x00,0xE0,0x2E,0x3E,0xAC, /* V........>. */
0xFF,0xF2,0x40,0xC0,0x1C,0xE5,0x19,0x13,0x31,0x4E,0xCD, /* ..@.....1N. */
0x9E,0xC3,0x06,0x71,0x03,0x85,0xE5,0xB5,0x6D,0x88,0x50, /* ...q....m.P */
0x8E,0x0E,0x17,0x3B,0x19,0xFB,0x4E,0x3B,0x99,0xEF,0x4C, /* ...;..N;..L */
0x9E,0xF7,0x7B,0x31,0x7C,0x3C,0x5F,0xFF,0xF4,0xF8,0xE3, /* ..{1|<_.... */
0x92,0x42,0x07,0x8E,0x83,0x8E,0x0F,0x05,0x08,0x91,0xA3, /* .B......... */
0x16,0xE2,0xDF,0xB7,0x62,0x60,0x48,0x31,0x3C,0xFF,0xD4, /* ....b`H1<.. */
0x9E,0x0C,0x68,0x00,0x77,0x54,0xE3,0x1E,0x05,0xC5,0xF8, /* ..h.wT..... */
0xEA,0x8D,0x82,0x9D,0x08,0xA9,0x06,0x8D,0x1E,0x5D,0x7C, /* .........]| */
0x7F,0x08,0xC0,0x50,0x45,0x42,0xD0,0x36,0xF8,0xB2,0x4D, /* ...PEB.6..M */
0x53,0x0C,0x80,0x3B,0x4D,0xFF,0xF2,0x42,0xC0,0x2F,0x3C, /* S..;M..B./< */
0x25,0x19,0x29,0xFE,0xBC,0x2E,0xC4,0xD0,0x99,0x4C,0x48, /* %.)......LH */
0xB0,0x9C,0x49,0xD2,0x1A,0x2D,0x02,0xC2,0x79,0x69,0x16, /* ..I..-..yi. */
0x92,0xA8,0xC5,0xAB,0x45,0x5A,0x68,0xE8,0x75,0x57,0xCD, /* ....EZh.uW. */
0xF1,0xB9,0xAA,0x13,0x88,0xE4,0x87,0x42,0x15,0xB3,0x58, /* .......B..X */
0xF5,0xA3,0x46,0xB1,0xCF,0xD3,0x59,0x7E,0xBA,0xB5,0xA7, /* ..F...Y~... */
0x6B,0x0B,0x17,0x57,0x6B,0x5C,0x4A,0xCD,0x53,0x76,0x2A, /* k..Wk\J.Sv* */
0x1D,0x28,0xC5,0x1C,0x76,0x5C,0xDD,0x0A,0x00,0x4B,0xC0, /* .(..v\...K. */
0x1B,0xCA,0xA8,0xE9,0x81,0x5B,0xA6,0xDC,0xA4,0x59,0x13, /* .....[...Y. */
0xFC,0xBA,0x8F,0x98,0x79,0x44,0x25,0xC9,0x35,0x38,0xCA, /* ....yD%.58. */
0xFF,0xF2,0x40,0xC0,0xB9,0x7D,0x1A,0x13,0x79,0x6A,0xC8, /* ..@..}..yj. */
0x3E,0xC4,0x46,0x94,0x8D,0x3C,0x67,0x85,0xB1,0xA8,0x89, /* >.F..<g.... */
0xC0,0xF2,0xE6,0x2F,0x9D,0x7C,0xC9,0xB4,0xBE,0xCF,0xE1, /* .../.|..... */
0x7D,0xFE,0x1F,0x03,0x00,0x12,0x84,0x72,0x8C,0xE7,0xD8, /* }......r... */
0x5E,0xC9,0xA9,0x01,0xBA,0x9B,0xC4,0x10,0x5C,0x70,0x2E, /* ^.......\p. */
0x6C,0x48,0xE7,0x8C,0x15,0x0B,0x06,0x01,0xE5,0xFF,0xFF, /* lH......... */
0xD4,0x0D,0x00,0x0F,0xCE,0x58,0x95,0x61,0xA8,0x9E,0x7B, /* .....X.a..{ */
0x19,0x98,0xB0,0xF0,0xC6,0x72,0x82,0xD5,0x27,0x06,0x47, /* .....r..'.G */
0x41,0x22,0x0F,0x65,0x93,0xC9,0x8A,0x09,0x19,0x48,0x1B, /* A".e.....H. */
0xBD,0xD6,0x64,0x1A,0xAC,0xFF,0xF2,0x42,0xC0,0xF1,0x11, /* ..d....B... */
0x25,0x14,0x22,0x06,0xBC,0x0E,0xD4,0x4E,0x99,0x90,0xA8, /* %."....N... */
0xD8,0xB7,0xAD,0x5D,0x3E,0xAF,0x6E,0xBE,0x66,0x83,0xA4, /* ...]>.n.f.. */
0xE3,0xC2,0xE0,0x29,0x43,0x87,0x5F,0x4F,0x27,0x9C,0x2C, /* ...)C._O'., */
0xD0,0x91,0xF3,0x87,0x9B,0x54,0xED,0xD1,0xB4,0xF3,0x39, /* .....T....9 */
0x87,0x22,0x06,0x86,0x0D,0x71,0xE4,0x6F,0x2A,0x08,0x04, /* ."...q.o*.. */
0xC0,0x03,0x2A,0xB1,0xE2,0x05,0x4D,0x64,0xA1,0x9C,0xA6, /* ..*...Md... */
0x0D,0x41,0xA6,0xF2,0x7A,0xC1,0x30,0xC3,0x38,0x26,0x09, /* .A..z.0.8&. */
0x50,0x08,0xC4,0xF6,0x30,0x0C,0xA6,0xA9,0x17,0x00,0x13, /* P...0...... */
0x0C,0xDC,0xC4,0x2F,0x28,0xEB,0x3F,0xCD,0x7A,0x3D,0x2F, /* .../(.?.z=/ */
0xFF,0xF2,0x40,0xC0,0x18,0x6F,0x2E,0x13,0xA1,0xF2,0xBC, /* ..@..o..... */
0x36,0xCB,0x4E,0x99,0x6E,0xFC,0xEE,0xC5,0xF0,0xA0,0xB7, /* 6.N.n...... */
0x92,0xD4,0xEE,0x79,0x7C,0x50,0x5D,0xE5,0x04,0x94,0xA9, /* ...y|P].... */
0x76,0xCF,0x6C,0x70,0xDD,0x0D,0xD4,0xEE,0xED,0x98,0xE8, /* v.lp....... */
0xC8,0x35,0x36,0x7A,0x0C,0x05,0x80,0x03,0xBC,0xBE,0x91, /* .56z....... */
0x00,0x7C,0xAE,0x65,0xB8,0x91,0xA3,0x33,0xBA,0x68,0x60, /* .|.e...3.h` */
0xD4,0x1A,0x66,0xF8,0x43,0xA0,0x20,0x89,0xE7,0x80,0xD8, /* ..f.C. .... */
0x1E,0x4F,0xA0,0x04,0x60,0x06,0x0A,0xA4,0x91,0x24,0xFA, /* .O..`....$. */
0x9F,0x57,0x53,0xF4,0x7A,0xDB,0x5F,0x56,0xE3,0x6E,0x0B, /* .WS.z._V.n. */
0x8B,0x3A,0x1C,0xF9,0x5E,0xFF,0xF2,0x42,0xC0,0xB1,0x00, /* .:..^..B... */
0x38,0x14,0x09,0xEE,0xB4,0x36,0xD3,0x4E,0x99,0xA4,0x78, /* 8....6.N..x */
0x94,0x73,0xC4,0x66,0x30,0xF5,0xEA,0xDB,0xBA,0x67,0x67, /* .s.f0....gg */
0x95,0x6B,0xAB,0x68,0x5D,0x08,0xA1,0x39,0x56,0xAB,0x1E, /* .k.h]..9V.. */
0xD5,0x03,0xE8,0x01,0x70,0x00,0xB3,0x93,0x33,0x19,0x8C, /* ....p...3.. */
0x61,0x8F,0xBB,0x5D,0x24,0x12,0x63,0xD3,0x4B,0x5D,0x91, /* a..]$.c.K]. */
0x08,0x43,0x22,0x56,0x1A,0xC5,0x10,0x21,0x84,0xA8,0xEA, /* .C"V...!... */
0x80,0xBF,0x16,0x8E,0x3D,0x46,0x18,0x9C,0x6E,0x9A,0x91, /* ....=F..n.. */
0xE6,0xC9,0x6F,0xD2,0x7D,0x27,0xD7,0xE9,0x6B,0xFF,0x0A, /* ..o.}'..k.. */
0x03,0x43,0x89,0xD5,0xBF,0x52,0x97,0x0A,0x25,0x95,0x0D, /* .C...R..%.. */
0xFF,0xF2,0x40,0xC0,0xF5,0xC3,0x41,0x13,0x81,0xEE,0xA8, /* ..@...A.... */
0x5E,0xD3,0x44,0x98,0xFC,0xCF,0x97,0xF9,0x58,0xB5,0x33, /* ^.D.....X.3 */
0xB1,0x85,0x47,0x86,0xD7,0x98,0x01,0x3B,0xA3,0x4F,0x7E, /* ..G....;.O~ */
0x04,0xA6,0xC3,0x39,0x21,0x70,0x27,0x62,0xB5,0x18,0x10, /* ...9!p'b... */
0x09,0x99,0x00,0x8B,0x7E,0xF2,0xBF,0x52,0x18,0x26,0x30, /* ....~..R.&0 */
0x1C,0xB0,0x01,0x49,0x30,0xE0,0xC3,0x11,0x46,0x05,0xCC, /* ...I0...F.. */
0x49,0x14,0x28,0xB2,0xED,0x4B,0x57,0x5A,0x2F,0xB7,0x46, /* I.(..KWZ/.F */
0x63,0x34,0xD2,0xDA,0x9F,0x56,0x32,0xB7,0xA2,0x25,0xFF, /* c4...V2..%. */
0x94,0x28,0x33,0x7F,0x3B,0xC4,0x50,0xEC,0xB1,0xE2,0x26, /* .(3.;.P...& */
0xA1,0xB7,0x07,0x7F,0xFB,0xFF,0xF2,0x42,0xC0,0x67,0x6A, /* .......B.gj */
0x4C,0x13,0xF9,0x6A,0x90,0x7E,0xDB,0x44,0x94,0x3F,0xFF, /* L..j.~.D.?. */
0x14,0xD6,0x2A,0xFF,0xFF,0xC1,0x34,0x8C,0x48,0x22,0x00, /* ..*...4.H". */
0x06,0x8F,0x21,0xFD,0x64,0x60,0x04,0x92,0x42,0xEA,0x74, /* ..!.d`..B.t */
0x32,0x37,0xAA,0x5A,0x9F,0x67,0x01,0x8B,0x3F,0x37,0x31, /* 27.Z.g..?71 */
0xDD,0x06,0x3C,0x01,0x34,0x30,0xE0,0x5C,0x78,0x78,0xCB, /* ..<.40.\xx. */
0xD6,0xF1,0x31,0x8A,0x69,0x61,0x93,0x92,0x42,0xCE,0x4B, /* ..1.ia..B.K */
0xC5,0x02,0x4E,0x73,0xC6,0x24,0x30,0xCD,0x08,0x66,0xC6, /* ..Ns.$0..f. */
0x35,0xAB,0xA2,0x3D,0x2F,0xB3,0xBD,0x34,0x87,0x13,0xEE, /* 5..=/..4... */
0x71,0x45,0x68,0xFA,0xEA,0x05,0x84,0x41,0x36,0x4C,0x9A, /* qEh....A6L. */
0xFF,0xF2,0x40,0xC0,0xC9,0x92,0x56,0x13,0xD0,0x6E,0x70, /* ..@...V..np */
0x54,0xD3,0xCC,0x28,0x06,0xD7,0x0E,0xA4,0x1D,0x9C,0x9D, /* T..(....... */
0xD9,0xA9,0x88,0x7B,0xB5,0xA3,0x56,0xB7,0x4B,0x4B,0x5A, /* ...{..V.KKZ */
0x9B,0x2C,0xA9,0xAD,0x6F,0x99,0x6C,0xC0,0x4C,0x14,0x14, /* .,..o.l.L.. */
0xEF,0xB4,0x20,0x91,0x5F,0xBC,0x81,0x41,0x41,0x5D,0xD4, /* .. ._..AA]. */
0x20,0xBD,0x05,0x1A,0x6F,0xE2,0x68,0x56,0x41,0x41,0x57, /* ...o.hVAAW */
0xF9,0xBF,0x89,0x82,0x8E,0xC7,0x8F,0x0A,0x0A,0x09,0x37, /* ..........7 */
0xF1,0x05,0x0A,0x0A,0x0A,0x0A,0x09,0x05,0x37,0xFF,0x10, /* ........7.. */
0x50,0x50,0x53,0x65,0xFF,0xFF,0xFD,0x75,0xDF,0xFF,0xFF, /* PPSe...u... */
0x68,0x4F,0xFF,0x84,0x70,0xFF,0xF2,0x42,0xC0,0x27,0x50, /* hO..p..B.'P */
0x5F,0x17,0xE8,0x82,0x3C,0x11,0x58,0x18,0x01,0x55,0x48, /* _...<.X..UH */
0xBC,0x52,0xFC,0x4A,0x4C,0x3C,0xD5,0xF6,0x11,0x2D,0xBF, /* .R.JL<...-. */
0xEA,0x03,0x5C,0x57,0x29,0xBF,0xC3,0x75,0x1C,0xE6,0xDD, /* ..\W)..u... */
0xBF,0xED,0xEF,0xD0,0x98,0x77,0x71,0x95,0x73,0xFF,0xED, /* .....wq.s.. */
0x54,0xBE,0xD5,0xEE,0xAE,0xC2,0xD5,0x0B,0xFF,0xF1,0x97, /* T.......... */
0x8A,0xE4,0x42,0x09,0x99,0xB1,0xEA,0x94,0xDC,0x78,0xB5, /* ..B......x. */
0x34,0x0F,0xF1,0x8F,0xFC,0x15,0xF6,0xFA,0xB1,0x47,0xA9, /* 4........G. */
0x6C,0x67,0x43,0x8B,0xF2,0x76,0x22,0xED,0xDA,0x85,0xBA, /* lgC..v".... */
0x2F,0xC7,0xF9,0xCF,0xFC,0xDB,0x46,0x2E,0x50,0x0A,0x84, /* /.....F.P.. */
0xFF,0xF2,0x40,0xC0,0xC6,0x4A,0x59,0x28,0x2B,0x19,0xE0, /* ..@..JY(+.. */
0x01,0x89,0x78,0x00,0x52,0x85,0x3C,0x8E,0x54,0x9A,0x48, /* ..x.R.<.T.H */
0x5A,0x72,0x32,0x94,0xBF,0x43,0x4F,0x24,0x53,0x4B,0xEC, /* Zr2..CO$SK. */
0x4B,0x99,0x0E,0x66,0x1F,0xFF,0xCE,0x7F,0xFF,0x3F,0x10, /* K..f.....?. */
0xAE,0x82,0x62,0x71,0x34,0x18,0x59,0x9B,0x51,0xC7,0x59, /* ..bq4.Y.Q.Y */
0xCE,0xEE,0xA5,0xFE,0x02,0xBB,0x30,0x91,0x49,0xD5,0x4B, /* ......0.I.K */
0xF3,0xDC,0x9A,0xA9,0x57,0x8E,0x72,0x10,0xC0,0x5D,0x60, /* ....W.r..]` */
0x67,0xFC,0x7D,0xD6,0xBA,0xDD,0xB3,0x8B,0x5A,0x0A,0x4C, /* g.}.....Z.L */
0x41,0x4D,0x45,0x33,0x2E,0x39,0x33,0xAA,0xAA,0xAA,0xAA, /* AME3.93.... */
0xAA,0xAA,0xAA,0xAA,0xAA,0x54,0x41,0x47,0x48,0x65,0x6C, /* .....TAGHel */
0x6C,0x6F,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, /* lo */
0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, /* */
0x20,0x20,0x20,0x20,0x20,0x50,0x61,0x6E,0x75,0x2D,0x4B, /* Panu-K */
0x72,0x69,0x73,0x74,0x69,0x61,0x6E,0x20,0x50,0x6F,0x69, /* ristian Poi */
0x6B,0x73,0x61,0x6C,0x6F,0x20,0x20,0x20,0x20,0x20,0x20, /* ksalo */
0x20,0x20,0x56,0x53,0x44,0x53,0x50,0x20,0x54,0x65,0x73, /* VSDSP Tes */
0x74,0x69,0x6E,0x67,0x20,0x20,0x20,0x20,0x20,0x20,0x20, /* ting */
0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, /* */
0x20,0x20,0x20,0x4D,0x50,0x33,0x20,0x48,0x65,0x6C,0x6C, /* MP3 Hell */
0x6F,0x2C,0x20,0x57,0x6F,0x72,0x6C,0x64,0x21,0x20,0x20, /* o, World! */
0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, /* */
0x00, /* . */
};
void main() {
unsigned char *p;
unsigned int i;
InitMicrocontroller();
Mp3Reset();
while(1) {
p = HelloMP3; // Point "p" to the beginning of array
while (p <= &HelloMP3[sizeof(HelloMP3)-1]) {
while (!MP3_DREQ) {
// MP3 buffer is full, time to do something else...
SPIWait(); // Wait until SPI transfer is completed
Mp3DeselectData(); // Release the SDI bus
// You can do something else here, the bus is free...
// Maybe set the volume or whatever...
}
Mp3SelectData(); // Pull XDCS low
SPIPutChar(*p++); // Send SPI byte
// You can actually send 32 bytes here before checking for DREQ again
}
// End of file - send 2048 zeros before next file
Mp3SelectData();
for (i=0; i<2048; i++) {
while (!MP3_DREQ)
; // wait here until DREQ is high again
SPIPutChar(0);
}
SPIWait(); // Wait until SPI transfer is completed
Mp3DeselectData();
} // Ok, time to send the hello file again.
}